February 14, 2021

A Look into Gameful Learning with an Online Learning Platform

Unlocking Student Motivation with Gameful Learning

Instructors everywhere face the same uphill climb: getting students to participate meaningfully—especially in online classes. Despite your best efforts, traditional discussion forums can feel more like boxes to check than places for real learning. What’s the antidote? For many educators, the answer is gameful learning.

What is Gameful Learning?

Gameful learning isn’t about turning your classroom into an arcade. It’s about applying the elements of games—clear goals, meaningful choice, and immediate feedback—to academic environments. Platforms like Yellowdig use points, badges, and accolades to recognize real contributions, making participation feel rewarding, not obligatory.

Why Gameful Elements Spark Engagement

Why do students respond so well to this approach? Because gameful mechanics tap into motivation in ways that rote assignments can’t. When students earn points for thoughtful posts or insightful replies, they're encouraged to dig deeper and share experiences. A little friendly competition doesn’t hurt, either—leaderboards spark engagement and help shy students ease into participation.

Yellowdig’s Approach: More Than Just Points

Yellowdig’s platform is built around the idea that engagement should be authentic, not forced. Points aren’t given for empty “I agree” comments, but for contributions that spark conversation and critical thinking. Students can curate their posts with articles or videos that interest them and receive recognition when others interact with their content. This approach fosters intrinsic motivation—students participate because they want to, not because they have to.

Real Results in Real Classrooms

Instructors using Yellowdig consistently report stronger participation and deeper discussion. One faculty member noted that “seventy-five percent of student questions get answered by their peers,” freeing up their time to tackle more advanced topics. Students say they look forward to checking new posts, sharing resources, and earning recognition for meaningful contributions.

Tips for Making Gameful Learning Work

  1. Set Clear Expectations: Let students know how points are earned and celebrate thoughtful interaction, not just frequency.
  2. Offer Meaningful Feedback: Use accolades and comments to highlight particularly insightful posts.
  3. Encourage Creativity: Remind students they can use links, visuals, or even short videos to make their posts stand out.
  4. Foster Healthy Competition: Leaderboards and weekly challenges can energize participation and keep momentum going.

The Takeaway

Gameful learning turns participation from a chore into an opportunity for discovery and community. With the right design, recognition, and tools, you’ll see students take more ownership of their learning—unlocking not just better engagement, but genuine excitement for the subject.
Ready to see how gameful learning can transform your course? Try out Yellowdig and join a thriving community that believes learning should be as rewarding as it is rigorous.

Dr. Ben Plummer got his PhD at the University of Michigan focusing on motivation and gameful learning. Now he works as a learning experience designer for the Ross School of Business, designing courses for their online MBA program.

Dr. Mika LaVaque-Manty is the director of the Honors Program in the College of LSA at the University of Michigan, and also a professor of political science. He is trained as a philosopher and has been working a lot on questions of autonomy and agency over the last 15 years.

An Introduction to Motivation in Education

So, what makes it different from a term many use often, ‘gamification’? Dr. Plummer explains, “What we found is, unfortunately, the term gamification has sort of become an umbrella term to refer to any environment that’s been redesigned to look or feel like a video game, independent of what the underlying goal might be. So we want to distinguish between things like simply calling assignments quests, or giving students an achievement badge for just completing required assignments, things that don’t really change the actual learning environment, stuff that’s more surface level, so to speak, we want to distinguish between that and gameful course design or the more fundamental transformation of courses around these three pillars.”

What does gameful learning look like in practice with a virtual class?

Dr. LaVaque-Manty shares a brief overview of how he structures his gameful classes with what he calls an “additive motivational structure.” Students in his classes start out with 0 points and then accumulate points throughout the semester, instead of starting at 100% and gradually losing percentage points with each assignment. The idea behind this setup is that anything students do in his class they learn and earn something. It may not go as well as the student had hoped, but they still come away from the task learning something. This is what Dr. LaVaque-Manty calls “safe failures,” which he explains give students the ability to take risks. You’re never going to make that really difficult goal Dr. Plummer talks about if you don’t miss quite a few times first, right? The students in his class are given multiple options to reach their goal grade instead of the typical singular path. He explains, “So when you talk to video gamers, … if they complain about a game, they say that game sucked, because it was totally linear. And if you think of a conventional course, those are very linear. I teach material where I have the luxury of having lots of different ways of getting to my learning goals, which are never exactly specific kinds of competence or information mastery, but ways of thinking, so it’s easy for me to develop multiple paths to achievement.”

The good news is that Dr. Plummer points out you don’t have to dive in 110% the first time you implement gameful learning into a course. If you make it hugely complex, students can get confused, especially if you as the instructor are constantly adjusting the rules of the course or are unsure of them yourself. Yellowdig’s Head of Client Success, Brain Verdine, Ph.D. confirms this as he has seen many student support tickets on Yellowdig when an instructor moves the goal post mid-semester. A gradual transition over a few terms is completely acceptable, slowly adding gameful elements that make sense with your subject. For example, you could implement an optional path for students to earn 30% of their grade like participating actively in a Yellowdig Community, writing a paper relating to current events, or recording a biweekly vlog connecting to class topics.

Dr. LaVaque-Manty points out that he cares a lot about the quality of his student’s writing, and he believes that doesn’t run counter to his use of Yellowdig. Writing is one skill that he believes practice is critical for. He explained, “It’s not always good words. It’s what writing pedagogical calls, low stakes assignments, but it’s really great to see them do that.” The autonomy and learner agency he gives his students is a critical element to gameful learning that drives student satisfaction and learning from failures. He continued to elaborate that giving autonomy leads to generating relevant insights, “So instead of seeding posts, or telling the students like, here’s my, my seed post, you know, comment on this, just telling them to write about anything that is relevant for this course, it actually works much better. It’s particularly important during this pandemic, and remote learning where students feel like they lack structure.”

Instructors have found that the conversations that form initially due to students aiming to earn the required points, morph into real interactions driven only by the students’ desires to learn and interact with their peers. Many instructors wonder how important it is for them to read every post for quality and to provide feedback. While it is important to have a presence on Yellowdig, students will monitor themselves and only interact with posts that add value to their Community. Yellowdig tends to produce more content than traditional discussion boards, so having one person attempt to read them would be very difficult and surprisingly unnecessary, as Dr. LaVaque-Manty shares his insights into how often an instructor needs to interact with students on Yellowdig, “It doesn’t have to be sort of overwhelmingly comprehensive with even 95 students, I could not keep up with everything the students were posting. And I found that they actually didn’t care. Sometimes I felt like, you’re supposed to think I’m cool. And they were like, who cares about Mika, you know, it’s like, let’s talk amongst ourselves.” Ultimately, using Yellowdig as a gameful aspect of your teaching can help to eliminate some of the burden of grading, while also making the time you spend reading posts and comments from your students more valuable, as they will be more unique and relevant than if every student were responding to the same prompt.

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